What is WorldSync?

WorldSync is a lightweight engine for multiplayer state and presence. It provides the synchronization infrastructure needed for real-time collaborative experiences in virtual worlds.

WorldSync Network Architecture

Architecture

Lightweight and efficient synchronization technology

MQTT Over TCP / WebSocket

Combines the reliability of MQTT messaging with the real-time capabilities of WebSockets for optimal synchronization performance.

  • MQTT for reliable messaging
  • WebSocket for real-time updates
  • Protocol switching based on needs
  • Fallback mechanisms

Presence & Transform Updates

Efficient tracking and synchronization of user presence and object transformations across the virtual world.

  • Real-time position tracking
  • User presence management
  • Transform interpolation
  • State compression