What is WorldSync?
WorldSync is a lightweight engine for multiplayer state and presence. It provides the synchronization infrastructure needed for real-time collaborative experiences in virtual worlds.

Architecture
Lightweight and efficient synchronization technology
MQTT Over TCP / WebSocket
Combines the reliability of MQTT messaging with the real-time capabilities of WebSockets for optimal synchronization performance.
- MQTT for reliable messaging
- WebSocket for real-time updates
- Protocol switching based on needs
- Fallback mechanisms
Presence & Transform Updates
Efficient tracking and synchronization of user presence and object transformations across the virtual world.
- Real-time position tracking
- User presence management
- Transform interpolation
- State compression